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What are you building for?
Tailored recommendationsPC builds across the site will be filtered to match your chosen use-case.

Blender

Blender PCs: built for Cycles and Eevee, not just gaming.

Cycles is the workload that punishes badly-specified workstations. Our Blender builds use the right GPU/VRAM balance, ECC memory on the Studio tier and sustained-load cooling tested with real render scenes.

  • Cycles + Eevee tuned
  • Up to RTX 6000 Pro 96GB
  • OptiX denoising
  • 5-year warranty

Recommended configurations

Blender Creator

Modelling + render

From £4,136

CPU
Intel Core Ultra 7 265 (20 cores)
GPU
NVIDIA RTX 5080 16GB
RAM
32GB DDR5-6000
Storage
2TB Gen5 NVMe SSD
Best for
Cycles / Eevee, single-scene work
Configure Blender Creator

Most popular

Blender Pro

Single RTX 5090, 32GB VRAM

From £9,652

CPU
AMD Ryzen 9 9950X3D (16 cores, 3D V-Cache)
GPU
NVIDIA RTX 5090 32GB
RAM
64GB DDR5-6000
Storage
2TB Gen5 NVMe SSD
Best for
Heavy Cycles scenes, sculpting
Configure Blender Pro

Blender Studio

Workstation-class render node

From £36,591

CPU
AMD Ryzen Threadripper PRO 7995WX (96 cores)
GPU
NVIDIA RTX 6000 Pro 96GB workstation graphics
RAM
256GB DDR5-5600 ECC RDIMM
Storage
4TB Gen5 NVMe SSD
Best for
Studio render queues, animation
Enquire about Blender Studio

Recommended Blender specs by workload

Blender's Cycles renderer is GPU-accelerated, so GPU power and VRAM are the biggest levers, with CPU cores helping simulation and CPU rendering.

Recommended Blender specs by workload
 WorkflowRecommended CPUGPU / VRAMRAM
Modelling, sculpting & animation
Ryzen 7 9800X3D / Core Ultra 7RTX 5070 Ti / 16GB32GB
GPU rendering: Cycles / OptiX
Ryzen 9 9950XRTX 5090 / 32GB64GB
Heavy simulation & large scenes
Ryzen 9 9950X / ThreadripperRTX 5080–5090 / 16–32GB128GB

Cycles renders fastest on NVIDIA via OptiX, and VRAM caps GPU scene size: 16GB is comfortable, 32GB (RTX 5090) for the largest scenes. CPU cores speed up simulations and CPU rendering.

Why CREATE PCs

OptiX-ready

NVIDIA OptiX is the fastest path in Cycles by a wide margin. We ship with current Studio drivers and OptiX denoiser configured.

Scene-tested cooling

Cycles renders hold the GPU at 100% for hours. We test our cooling with actual Blender benchmark scenes, not synthetic loops.

Multi-GPU done right

Two RTX 5090s in a workstation chassis with 1600W Platinum PSU and validated airflow. Sustained dual-GPU loads tested for 24 hours pre-dispatch.

Blender PCs FAQs

Does Cycles support multiple GPUs?

Yes. Cycles scales near-linearly with additional GPUs of the same architecture. Two RTX 5090s render roughly twice as fast as one. NVLink is not required.

How much VRAM does Blender need?

Scene-dependent. Architectural scenes routinely exceed 16GB; character work fits in 8–12GB. 32GB on the RTX 5090 is comfortable headroom for almost any single-scene workload.

CPU vs GPU rendering?

GPU rendering via Cycles X is the right answer for almost all Blender workloads in 2026, typically 10–30× faster than CPU. We spec a strong CPU primarily for modelling, sculpting and animation playback.